﻿using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.Serialization.Formatters.Binary;
using System.Text;
using System.Threading;

namespace Prototype
{
    class Program
    {
        static void Main(string[] args)
        {
            BigEnemy be = new BigEnemy("BigEnemy");
            GameManager gm = new GameManager();
            List<Enemy> les= gm.GenerateEnemys(be);
            gm.ScanEnemys(les);
            Console.ReadKey();
        }
    }
}
